Skip to main content

One post tagged with "directory.build.props"

View All Tags

Directory.Build.props: C# 9 for all your projects

ยท 2 min read

.NET Core can make use of C# 9 by making some changes to your .csproj files. There is a way to opt all projects in a solution into this behaviour in a single place, through using a Directory.Build.props file and / or a Directory.Build.targets file. Here's how to do it.

title image showing name of post and the C# logo

"have you the good news about Directory.Build.props"?#

I wrote recently about using C# 9 with in-process Azure Functions. What that amounted to, was using C# 9 with .NET Core.

One of the best things about blogging, is all that you get to learn along the way. After I put up that post, Daniel Earwicker was kind enough to send this message:

title image showing name of post and the C# logo

I was intrigued that Daniel was able to configure all the projects in a solution to use the same approach using some strange incantations named Directory.Build.props and Directory.Build.targets. Microsoft describes them thusly:

Prior to MSBuild version 15, if you wanted to provide a new, custom property to projects in your solution, you had to manually add a reference to that property to every project file in the solution. Or, you had to define the property in a .props file and then explicitly import the .props file in every project in the solution, among other things.

However, now you can add a new property to every project in one step by defining it in a single file called Directory.Build.props in the root folder that contains your source.

Let's see if we can put it to use.

Directory.Build.props: C# 9 for all#

So, rather than us updating each of our .csproj files, we should be able to create a Directory.Build.props file to sit alongside our .sln file in the root of our source code. We'll add this into the file:

<Project> <PropertyGroup>    <!-- use C# 9 -->    <LangVersion>9.0</LangVersion> </PropertyGroup> <ItemGroup>    <!-- allows some C# 9 support with .NET Core 3.1 https://github.com/manuelroemer/IsExternalInit -->    <PackageReference Include="IsExternalInit" Version="1.0.1">      <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>      <PrivateAssets>all</PrivateAssets>    </PackageReference>  </ItemGroup></Project>

Now we're free to add projects into the solution, which will already support C# 9 without us taking any further steps. It's as simple as that! Thanks to Daniel for sharing this super handy tip. โค๏ธ๐ŸŒป